Memento Mori
An innovative fighting game made in Unity surrounded with themes of death. Sacrifice your health to do massive damage to your opponent, bringing you both closer to death’s door.
I was responsible for:
- Creating Systems to improve Game Feel and Accessibility
- Adapting our tools to be easier to use by the team
- Documenting information about our systems
- Testing the gameplay balance and managing spreadsheets with damage and health numbers
